StatusLive Servers online11,713 Players43,388 Populated3,068 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S16408Server sheetchecked 27d ago

John's Private Rust

Offline 212.20.115.81:28015 checked 27d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,408top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on John's Private Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is John's Private Rust, and is it online now?

Last seen 27 days 10 hours ago; right now John's Private Rust is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

In which location is John's Private Rust hosted?

No region is published by John's Private Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 212.20.115.81:28015 is its address.

What Rust version is recorded for John's Private Rust?

Rust network protocol 2633 and build 165217 on Windows: that is what John's Private Rust runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for John's Private Rust?

The latest refresh records John's Private Rust as offline, last seen 27 days 10 hours ago.

What rank has been recorded for John's Private Rust?

Within the top 69% of all ranked servers: John's Private Rust at #16,408 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on John's Private Rust?

The record of John's Private Rust's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 13 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for John's Private Rust?

No gather rate is stated in the name of John's Private Rust. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has John's Private Rust loaded?

A procedural map, generated by the game, is what John's Private Rust runs.

Lists and filters

Where does John's Private Rust appear among the Rust Graphs lists and filters?

On Rust Graphs, John's Private Rust is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on John's Private Rust?

Tags published by John's Private Rust, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to John's Private Rust?

Enter client.connect 212.20.115.81:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded