StatusLive Servers online11,667 Players45,747 Populated2,969 Wiped · 3 h96 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 1d ago

Rust START Server

Offline 212.22.93.190:28014 checked 1d ago

monthly wipes moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe30d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0008:0012:0016:0021:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Rust START Server
Fig. 2

Server performance

02040608004:0008:0012:0016:0021:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust START Server, and is it up?

The current state of Rust START Server is offline, with the last sighting 26 hours ago. About 17 days 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 145 of 168 hours up, 86% of the time. On 29 September 2026 is when Rust Graphs first saw it.

How does Rust START Server perform, as measured?

Average server fps over the last 48 hours is 59; the lowest was 48. Counted at its highest: 89,164 entities, buildings, deployables and the rest of the world included. 8,389 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rust START Server?

There is no region published by Rust START Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 212.22.93.190:28014.

On which Rust version is Rust START Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Rust START Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Rust START Server?

Rust START Server is not responding at the latest refresh; the last record of it online is 26 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Rust START Server placed?

Over the last seven days, Rust START Server records #15,269 for player hours: the top 69% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Rust START Server?

Estimated from the force wipe is when Rust START Server's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 30 days 16 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on Rust START Server?

Gather rate for Rust START Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Rust START Server?

Seed 291650 and size 4,000 define the procedural map Rust START Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Rust START Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust START Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Rust START Server?

The game's server browser reads these tags from Rust START Server: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Rust START Server?

Connect with client.connect 212.22.93.190:28014: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded