StatusLive Servers online11,652 Players47,233 Populated3,140 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S13674Server sheetchecked 21d ago

Rust STANDARD Server

Offline 212.22.93.250:28014 checked 21d ago

monthly wipes moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,674top 62%
Last wipe23d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust STANDARD Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap2.4 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:04 UTC23d ago 1 – running 1
Sat 3 Oct, 06:43 UTC26d ago 1 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust STANDARD Server, and is it online now?

Last seen 21 days 13 hours ago; right now Rust STANDARD Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Rust STANDARD Server?

There is no region published by Rust STANDARD Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 212.22.93.250:28014.

On which Rust version is Rust STANDARD Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Rust STANDARD Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rust STANDARD Server?

The latest refresh records Rust STANDARD Server as offline, last seen 21 days 13 hours ago.

What rank has been recorded for Rust STANDARD Server?

Within the top 62% of all ranked servers: Rust STANDARD Server at #13,674 for player hours, seven days recorded.

Schedules

What happens on Rust STANDARD Server on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 5 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Rust STANDARD Server?

Once a month, with the force wipe, is when Rust STANDARD Server wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 23 days 10 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Rust STANDARD Server?

No gather rate is stated in the name of Rust STANDARD Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Rust STANDARD Server loaded?

Rust STANDARD Server runs a procedural map of size 4,250 with seed 1652930283, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Rust STANDARD Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust STANDARD Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Rust STANDARD Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust STANDARD Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Rust STANDARD Server?

Enter client.connect 212.22.93.250:28014 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded