StatusLive Servers online11,611 Players33,784 Populated2,810 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S1941Server sheetchecked 11m ago

Rust STANDARD Server

Online 212.22.93.50:28024 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 4/ 50 8% full
7-day average2peak 12
Rank#1,941top 9%
Last wipe10d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Rust STANDARD Server
Fig. 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust STANDARD Server, and is it up?

Rust STANDARD Server is up at this moment. About 1 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 18 October 2026.

What does the recorded performance of Rust STANDARD Server show?

The last 48 hours give an average of 65 server fps and a floor of 39. Counted at its highest: 55,422 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,937 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Rust STANDARD Server hosted?

A region is not published by Rust STANDARD Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 212.22.93.50:28024 is its address.

On which Rust version is Rust STANDARD Server running?

Rust network protocol 2635 and build 168909 on Windows: that is what Rust STANDARD Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Rust STANDARD Server?

Current player count on Rust STANDARD Server: 4, of 50 slots. Averaged across seven days, the player count is 2, with a peak of 12. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 9 players.

What rank has been recorded for Rust STANDARD Server?

Within the top 9% of all ranked servers: Rust STANDARD Server at #1,941 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Rust STANDARD Server?

Estimated from the force wipe is when Rust STANDARD Server's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 10 days 17 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does Rust STANDARD Server run, and what rules?

No gather rate is stated in the name of Rust STANDARD Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Rust STANDARD Server played?

Seed 1605290779 and size 3,000 define the procedural map Rust STANDARD Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Rust STANDARD Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust STANDARD Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On Rust STANDARD Server, what is meant by each tag?

Tags published by Rust STANDARD Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Rust STANDARD Server?

Enter client.connect 212.22.93.50:28024 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded