DWG RG-S3118Server sheetchecked 9m ago
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |
Online 212.22.93.52:28014 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 02:37 UTC, in 1d 2h. Every other Friday at 02:37 UTC · medium confidence
Coming wipes
- 1d 2hFri 30 Oct, 02:37 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 15d 2hFri 13 Nov, 02:37 UTC
- 29d 2hFri 27 Nov, 02:37 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 43d 2hFri 11 Dec, 02:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:37 UTC12d ago | 11 | – | running | 1 |
| Fri 2 Oct, 02:46 UTC26d ago | 12 | halved by day 6 | 14 days | 0 |
| Fri 18 Sep, 03:14 UTC40d ago | 14 | halved by day 4 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, and is it up?
Right now, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is recorded as online. The uptime it reports puts the last restart at about 1 hours ago. 140 of 168 hours up over the last 7 full days, which is 83% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | show?
63 server fps on average over the last 48 hours, and never under 50. Counted at its highest: 156,009 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,666 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | hosted?
A region is not published by [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 212.22.93.52:28014.
What Rust version is recorded for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Rust network protocol 2635 and build 168909 on Windows: that is what [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
At the last refresh, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | recorded 0 players across 50 slots. The seven-day mean is 1 players; the peak over the same period is 7. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 3 players.
What rank has been recorded for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Player hours over seven days place [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | at #3,118, within the top 14% of ranked servers.
Wipe times
What happens on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | on the day of a wipe?
An average of 12 players was recorded at the busiest point of its recent wipes. 38 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 5.
Which times and days are wipes plotted at on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Wipes at [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | take place every other Friday at 02:37 UTC. On Friday 30 October at 02:37 UTC its next wipe is due. 12 days 21 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.
Map and rules
Which rules and settings are recorded for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
The name of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.
On which map is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | played?
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs a procedural map of size 4,250 with seed 477406466, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; jp0 (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Connect with client.connect 212.22.93.52:28014: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at http://tlshop.gamestores.app/.
Server tags
Published as mp50,ptrak,jp0,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.