StatusLive Servers online11,803 Players69,659 Populated3,689 Wiped · 3 h128 Interval5 min Date27 OCT 2026

DWG RG-S1054Server sheetchecked 9m ago

[RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10

Online 212.220.216.79:20000 checked 9m ago

2x weekly wipes moddedoxidepve
Connect
Players now 2/ 50 4% full
7-day average8peak 25
Rank#1,054top 5%
Last wipe4d agoweekly schedule
Next wipe2d 8hFri 30 Oct, 07:04 UTC
Fig. 1

Players

AveragePeak
0510152023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [RU] WIN-RUST #4|PVE...
Fig. 2

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:04 UTC, in 2d 8h. Every Friday at 07:04 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak22players, last three wipes
crowd held40%else halves by day 4

Coming wipes

  1. 2d 8hFri 30 Oct, 07:04 UTC
  2. 8d 20hThu 5 Nov, 19:00 UTCFW
  3. 9d 8hFri 6 Nov, 07:04 UTC
  4. 16d 8hFri 13 Nov, 07:04 UTC
  5. 23d 8hFri 20 Nov, 07:04 UTC
  6. 30d 8hFri 27 Nov, 07:04 UTC
  7. 36d 20hThu 3 Dec, 19:00 UTCFW
  8. 37d 8hFri 4 Dec, 07:04 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 25, 12 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 07:04 UTC4d ago 25 – running 3
Fri 16 Oct, 07:16 UTC11d ago 24 halved by day 3 7 days 3
Fri 9 Oct, 07:07 UTC18d ago 17 halved by day 5 7 days 4
Fri 2 Oct, 07:02 UTC25d ago 17 held half 7 days 1
Fri 25 Sep, 07:08 UTC32d ago 14 held half 7 days 1
Fri 18 Sep, 07:19 UTC39d ago 19 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10, and is it up?

[RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 is up at this moment. Counted from its reported uptime, the last restart was about 19 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 show?

Average server fps over the last 48 hours is 49; the lowest was 34. Counted at its highest: 165,402 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,174 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 hosted?

Europe is where the name of [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 212.220.216.79:20000.

What Rust version is recorded for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?

Rust network protocol 2635 and build 168909 on Linux: that is what [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?

2 of 50 slots on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 are taken at the latest refresh. Averaged across seven days, the player count is 8, with a peak of 25. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 16 players.

Against other Rust servers, where is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 placed?

Player hours over seven days place [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 at #1,054, within the top 5% of ranked servers.

Schedules

On [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10, what does the data show for wipe day?

An average of 22 players was recorded at the busiest point of its recent wipes. At 12 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 40% of its recent wipes stayed above half that peak. By day 4 the crowd had fallen below half on the wipes where it did not hold.

On [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10, when do wipes occur?

The wipe rhythm at [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 is every Friday at 07:04 UTC. On Friday 30 October at 07:04 UTC its next wipe is due. 4 days 15 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Rules and settings

Which rules and settings are recorded for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?

The name records 2x gather for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10. Eight players per group: the default for the game. It runs the build & creative game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 played?

[RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 runs a procedural map of size 4,500 with seed 43110698, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: ВАЙП БЫЛ 4д НАЗАД.

Lists and filters

Where does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 are: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live, PvE Rust servers, plotted and Rust zombie servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

On [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10, what is meant by each tag?

Tags published by [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^k (Build server): Here you can design and practise bases; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 joined?

Connect with client.connect 212.220.216.79:20000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://win-rust.gamestores.app is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^k,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Gameplay

^k
Build server Here you can design and practise bases.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded