StatusLive Servers online11,622 Players37,258 Populated2,894 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S5042Server sheetchecked 15m ago

Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT

Online 212.232.75.180:27028 checked 15m ago

2x moddedoxide
Connect
Players now 0/ 90 0% full
7-day average0peak 5
Rank#5,042top 23%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT
Fig. 2

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:03 UTC5d ago 5 – running 0
Fri 16 Oct, 23:24 UTC12d ago 1 held half 6.6 days 0
Fri 16 Oct, 13:05 UTC12d ago 1 – 0.4 days 0
Fri 9 Oct, 23:09 UTC19d ago 1 halved by day 3 6.6 days 0
Fri 2 Oct, 09:10 UTC26d ago 1 held half 7.6 days 0
Fri 25 Sep, 13:03 UTC33d ago 2 halved by day 2 6.8 days 0
Fri 18 Sep, 13:03 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 810 on average
390 / 400
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average
171 / 150
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average
92 / 150
04
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average
48 / 150
05
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average
804 / 870
06
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average
72 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT, and is it online now?

Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT is up at this moment. About 5 days 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT perform, as measured?

Average server fps over the last 48 hours is 191; the lowest was 180. Counted at its highest: 50,552 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,953 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT?

No region is published by Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 212.232.75.180:27028 is its address.

On which Rust version is Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT running?

Rust network protocol 2635 and build 168909 on Linux: that is what Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT?

At the last refresh, Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT recorded 0 players across 90 slots. Averaged across seven days, the player count is 0, with a peak of 5. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 1 players.

In the rankings, which position does Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT hold?

Over the last seven days, Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT records #5,042 for player hours: the top 23% of all ranked servers.

Schedules

On Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 5 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 2.5.

What wipe schedule has been recorded for Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT?

No next wipe can be predicted for Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 18 hours ago.

Map and rules

Which rules and settings are recorded for Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT?

The name records 2x gather for Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT. 50 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT loaded?

Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT runs a procedural map of size 2,750 with seed 1630050601, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT are: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

On Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT, what is meant by each tag?

Tags published by Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp90 (Max players): 90 player slots; ts50 (Group limit): Teams hold no more than 50; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Demonic Rust |№3|X2-X5|PVP|FPS+|NOLIMIT?

Enter client.connect 212.232.75.180:27028 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://shop.demonicproject.ru/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp90,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp90
Max players 90 player slots.
ts50
Group limit Teams hold no more than 50.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded