StatusLive Servers online11,806 Players72,381 Populated3,700 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S15473Server sheetchecked 35d ago

RustMods.win | Classic x2 Monthly | TEST

Offline EU 212.3.194.47:28015 checked 35d ago

2x monthly wipes moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,473top 67% · #2524 in EU
Last wipe36d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustMods.win | Classic x2 Monthly | TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 787 on average
637 / 700
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 588 on average
456 / 475
03
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 344 on average
247 / 270
04
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 300 on average
75 / 100
05
EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 272 on average
307 / 315
06
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 151 on average
89 / 500
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustMods.win | Classic x2 Monthly | TEST online, and what uptime has been recorded?

Last seen 35 days 21 hours ago; right now RustMods.win | Classic x2 Monthly | TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for RustMods.win | Classic x2 Monthly | TEST?

In Europe RustMods.win | Classic x2 Monthly | TEST lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 212.3.194.47:28015.

What Rust version is recorded for RustMods.win | Classic x2 Monthly | TEST?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on RustMods.win | Classic x2 Monthly | TEST. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on RustMods.win | Classic x2 Monthly | TEST?

RustMods.win | Classic x2 Monthly | TEST is not responding at the latest refresh; the last record of it online is 35 days 21 hours ago.

In the rankings, which position does RustMods.win | Classic x2 Monthly | TEST hold?

Across seven days, player hours give RustMods.win | Classic x2 Monthly | TEST #15,473 globally and #2,524 in Europe, a top 67% position among ranked servers.

Wipe data

What wipe schedule has been recorded for RustMods.win | Classic x2 Monthly | TEST?

The estimate of RustMods.win | Classic x2 Monthly | TEST's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 36 days 21 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does RustMods.win | Classic x2 Monthly | TEST run, and what rules?

The name records 2x gather for RustMods.win | Classic x2 Monthly | TEST. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is RustMods.win | Classic x2 Monthly | TEST played?

A procedural map, generated by the game, is what RustMods.win | Classic x2 Monthly | TEST runs.

Lists and filters

Where does RustMods.win | Classic x2 Monthly | TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, RustMods.win | Classic x2 Monthly | TEST is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

On RustMods.win | Classic x2 Monthly | TEST, what is meant by each tag?

Tags published by RustMods.win | Classic x2 Monthly | TEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to RustMods.win | Classic x2 Monthly | TEST?

Connect with client.connect 212.3.194.47:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded