StatusLive Servers online11,618 Players39,799 Populated2,961 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S3072Server sheetchecked 9m ago

DeadZone Vanilla | Monthly | EU | LARGE

Online EU 212.4.138.244:28041 checked 9m ago

monthly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average1peak 7
Rank#3,072top 14% · #1155 in EU
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on DeadZone Vanilla | Monthly | EU | LARGE
Fig. 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
41 / 700
02
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
14 / 1000
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average
144 / 700
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average
70 / 1000
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
7 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
112 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is DeadZone Vanilla | Monthly | EU | LARGE, and is it online now?

Right now, DeadZone Vanilla | Monthly | EU | LARGE is recorded as online. The uptime it reports puts the last restart at about 3 hours ago. For the last 7 full days the record is 155 of 168 hours up, 92% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is DeadZone Vanilla | Monthly | EU | LARGE stable in the figures recorded?

Average server fps over the last 48 hours is 50; the lowest was 49. Counted at its highest: 115,412 entities, buildings, deployables and the rest of the world included. 4,013 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for DeadZone Vanilla | Monthly | EU | LARGE?

With its EU tag, DeadZone Vanilla | Monthly | EU | LARGE lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 212.4.138.244:28041 is its address.

What Rust version is recorded for DeadZone Vanilla | Monthly | EU | LARGE?

On Linux, DeadZone Vanilla | Monthly | EU | LARGE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for DeadZone Vanilla | Monthly | EU | LARGE?

At the last refresh, DeadZone Vanilla | Monthly | EU | LARGE recorded 0 players across 100 slots. The seven-day mean is 1 players; the peak over the same period is 7. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 2 players.

Against other Rust servers, where is DeadZone Vanilla | Monthly | EU | LARGE placed?

Across seven days, player hours give DeadZone Vanilla | Monthly | EU | LARGE #3,072 globally and #1,155 in Europe, a top 14% position among ranked servers.

Wipe data

On DeadZone Vanilla | Monthly | EU | LARGE, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. At 41 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on DeadZone Vanilla | Monthly | EU | LARGE?

Once a month, with the force wipe, is when DeadZone Vanilla | Monthly | EU | LARGE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 13 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on DeadZone Vanilla | Monthly | EU | LARGE?

The name of DeadZone Vanilla | Monthly | EU | LARGE records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for DeadZone Vanilla | Monthly | EU | LARGE?

Size 4,250 with seed 2026: that is the procedural map DeadZone Vanilla | Monthly | EU | LARGE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain DeadZone Vanilla | Monthly | EU | LARGE?

On Rust Graphs, DeadZone Vanilla | Monthly | EU | LARGE is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On DeadZone Vanilla | Monthly | EU | LARGE, what is meant by each tag?

The game's server browser reads these tags from DeadZone Vanilla | Monthly | EU | LARGE: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to DeadZone Vanilla | Monthly | EU | LARGE?

Connect with client.connect 212.4.138.244:28041: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://dzrust.eu/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded