StatusLive Servers online11,693 Players37,293 Populated2,927 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S16608Server sheetchecked 27d ago

ServerName

Offline 212.46.33.10:28015 checked 27d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#16,608top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
163 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
107 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
19 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is ServerName, and is it online now?

ServerName is offline at this moment; 27 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for ServerName?

No region is published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 212.46.33.10:28015.

What Rust version is recorded for ServerName?

Rust network protocol 2633 and build 165217 on Windows: that is what ServerName runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on ServerName?

ServerName is not responding at the latest refresh; the last record of it online is 27 days 17 hours ago.

Against other Rust servers, where is ServerName placed?

Player hours over seven days place ServerName at #16,608, within the top 70% of ranked servers.

Wipe times

Which times and days are wipes plotted at on ServerName?

ServerName's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 18 hours ago the current world was made.

Settings

What settings and rules apply on ServerName?

The name of ServerName records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has ServerName loaded?

ServerName runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain ServerName?

On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on ServerName?

Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to ServerName?

Enter client.connect 212.46.33.10:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded