DWG RG-S13870Server sheetchecked 27d ago
TEST
Offline 212.46.33.90:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for TEST, and is it up?
TEST is offline at this moment; 27 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.
In which location is TEST hosted?
No region is published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 212.46.33.90:28015.
On which Rust version is TEST running?
On Windows, TEST runs Rust network protocol 2634 and build 166494. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for TEST?
The latest refresh records TEST as offline, last seen 27 days 13 hours ago.
In the rankings, which position does TEST hold?
Player hours over seven days place TEST at #13,870, within the top 60% of ranked servers.
Wipe data
On TEST, when do wipes occur?
The record of TEST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 14 hours ago.
Rules and settings
Which settings does TEST run, and what rules?
No gather rate is stated in the name of TEST. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is TEST played?
TEST runs a procedural map, which the game generates.
Filters
Where does TEST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TEST are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TEST, what is meant by each tag?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to TEST?
In Rust, press F1 and type client.connect 212.46.33.90:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.