StatusLive Servers online11,829 Players74,965 Populated3,733 Wiped · 3 h252 Interval5 min Date29 OCT 2026

DWG RG-S15119Server sheetchecked 13d ago

Schurls Game Server 1 - Rust

Offline 212.67.235.238:28015 checked 13d ago

vanilla
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,119top 70%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Schurls Game Server 1 - Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
555 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
418 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
136 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
153 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
292 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Schurls Game Server 1 - Rust, and is it online now?

Schurls Game Server 1 - Rust is offline at this moment; 13 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

In which location is Schurls Game Server 1 - Rust hosted?

There is no region published by Schurls Game Server 1 - Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 212.67.235.238:28015.

What Rust version is recorded for Schurls Game Server 1 - Rust?

On Linux, Schurls Game Server 1 - Rust runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Schurls Game Server 1 - Rust?

No response from Schurls Game Server 1 - Rust; the server was last seen 13 days 5 hours ago.

What rank has been recorded for Schurls Game Server 1 - Rust?

Over the last seven days, Schurls Game Server 1 - Rust records #15,119 for player hours: the top 70% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Schurls Game Server 1 - Rust?

Too few wipes are on record for Schurls Game Server 1 - Rust to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 16 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for Schurls Game Server 1 - Rust?

Gather rate for Schurls Game Server 1 - Rust: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is off.

On which map is Schurls Game Server 1 - Rust played?

Size 2,500 with seed 1984: that is the procedural map Schurls Game Server 1 - Rust runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Schurls Game Server 1 - Rust?

These Rust Graphs lists include Schurls Game Server 1 - Rust: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meaning is attached to each tag on Schurls Game Server 1 - Rust?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release are the tags Schurls Game Server 1 - Rust publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Schurls Game Server 1 - Rust?

In Rust, press F1 and type client.connect 212.67.235.238:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players Slots: 0.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded