DWG RG-S15398Server sheetchecked 16d ago
Vigil Dev
Offline 212.70.99.208:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Vigil Dev, and is it online now?
Vigil Dev is offline at this moment; 16 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 October 2026.
What location is recorded for Vigil Dev?
No region is published by Vigil Dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 212.70.99.208:28015 is its address.
What Rust version is recorded for Vigil Dev?
Rust network protocol 2634 and build 167584 on Windows: that is what Vigil Dev runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Vigil Dev?
No response from Vigil Dev; the server was last seen 16 days ago.
In the rankings, which position does Vigil Dev hold?
Within the top 71% of all ranked servers: Vigil Dev at #15,398 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on Vigil Dev?
The record of Vigil Dev's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 8 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Vigil Dev?
The name of Vigil Dev records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is Vigil Dev played?
A procedural map, generated by the game, is what Vigil Dev runs.
Tags
On Rust Graphs, which lists and filters contain Vigil Dev?
On Rust Graphs, Vigil Dev is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Vigil Dev?
The game's server browser reads these tags from Vigil Dev: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Vigil Dev joined?
In Rust, press F1 and type client.connect 212.70.99.208:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.