DWG RG-S16006Server sheetchecked 25d ago
Server
Offline 212.8.60.160:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Server, and is it up?
Server is offline at this moment; 25 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.
What location is recorded for Server?
No region is published by Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 212.8.60.160:28015.
On which Rust version is Server running?
On Windows, Server runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Server?
No response from Server; the server was last seen 25 days 9 hours ago.
What rank has been recorded for Server?
Player hours over seven days place Server at #16,006, within the top 70% of ranked servers.
Wipe times
What wipe schedule has been recorded for Server?
Too few wipes are on record for Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 10 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Server?
Gather rate for Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Server played?
A procedural map, generated by the game, is what Server runs.
Tags
Where does Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Server?
gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Server joined?
In Rust, press F1 and type client.connect 212.8.60.160:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.