StatusLive Servers online11,777 Players79,963 Populated3,725 Wiped · 3 h157 Interval5 min Date28 OCT 2026

DWG RG-S13631Server sheetchecked 19d ago

your_server_name

Offline 213.108.187.64:28015 checked 19d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,631top 62%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on your_server_name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
680 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
464 / 500
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average
38 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average
62 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
143 / 175
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average
229 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for your_server_name, and is it up?

your_server_name is offline at this moment; 19 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

In which location is your_server_name hosted?

There is no region published by your_server_name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 213.108.187.64:28015.

On which Rust version is your_server_name running?

On Windows, your_server_name runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on your_server_name?

The latest refresh records your_server_name as offline, last seen 19 days 23 hours ago.

Against other Rust servers, where is your_server_name placed?

Over the last seven days, your_server_name records #13,631 for player hours: the top 62% of all ranked servers.

Wipe times

What wipe schedule has been recorded for your_server_name?

Too few wipes are on record for your_server_name to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 26 days 5 hours ago.

Map and rules

Which settings does your_server_name run, and what rules?

The name of your_server_name records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has your_server_name loaded?

your_server_name runs a procedural map, which the game generates.

Lists and filters

Where does your_server_name appear among the Rust Graphs lists and filters?

On Rust Graphs, your_server_name is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on your_server_name?

The game's server browser reads these tags from your_server_name: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is your_server_name joined?

In Rust, press F1 and type client.connect 213.108.187.64:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded