StatusLive Servers online11,888 Players103,775 Populated3,956 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S8058Server sheetchecked 9m ago

My Untitled Rust Server

Online 213.110.225.163:28015 checked 9m ago

Connect
Players now 0/ 500 0% full
7-day average0peak 1
Rank#8,058top 36%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on My Untitled Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:54 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
336 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
437 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
970 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
47 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
985 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
61 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Untitled Rust Server, and is it online now?

At this moment My Untitled Rust Server is online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is My Untitled Rust Server hosted?

No region is published by My Untitled Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 213.110.225.163:28015.

What Rust version is recorded for My Untitled Rust Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on My Untitled Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for My Untitled Rust Server?

At the last refresh, My Untitled Rust Server recorded 0 players across 500 slots. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is My Untitled Rust Server placed?

Within the top 36% of all ranked servers: My Untitled Rust Server at #8,058 for player hours, seven days recorded.

Schedules

What happens on My Untitled Rust Server on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on My Untitled Rust Server?

The record of My Untitled Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 26 days 2 hours ago.

Settings

Which rules and settings are recorded for My Untitled Rust Server?

No gather rate is stated in the name of My Untitled Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has My Untitled Rust Server loaded?

My Untitled Rust Server runs a procedural map, which the game generates.

Filters

Where does My Untitled Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Untitled Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Untitled Rust Server, what is meant by each tag?

Tags published by My Untitled Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to My Untitled Rust Server?

Enter client.connect 213.110.225.163:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded