StatusLive Servers online11,667 Players45,556 Populated2,959 Wiped · 3 h100 Interval5 min Date30 OCT 2026

DWG RG-S15359Server sheetchecked 16d ago

Name of Server as Shown on the Client Server List

Offline 213.134.177.145:28015 checked 16d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,359top 71%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
76 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
240 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
10 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
299 / 375
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
260 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 16 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

There is no region published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 213.134.177.145:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166493. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List; the server was last seen 16 days 13 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Player hours over seven days place Name of Server as Shown on the Client Server List at #15,359, within the top 71% of ranked servers.

Schedules

Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 days 8 hours ago.

Settings

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map has Name of Server as Shown on the Client Server List loaded?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166493 (Build): Build: 166493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Name of Server as Shown on the Client Server List joined?

Enter client.connect 213.134.177.145:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166493
Build Build: 166493.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded