StatusLive Servers online11,732 Players72,530 Populated3,645 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15478Server sheetchecked 40d ago

Testserver

Offline 213.136.87.44:29015 checked 40d ago

monthly wipes vanillamoddedoxidepremium
Connect
Players now 0/ 51 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe53d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Testserver, and is it online now?

The current state of Testserver is offline, with the last sighting 40 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Testserver?

No region is published by Testserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 213.136.87.44:29015.

On which Rust version is Testserver running?

Rust network protocol 2633 and build 164530 on Windows: that is what Testserver runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Testserver?

The latest refresh records Testserver as offline, last seen 40 days 22 hours ago.

What rank has been recorded for Testserver?

Over the last seven days, Testserver records #15,478 for player hours: the top 70% of all ranked servers.

Wipe times

On Testserver, when do wipes occur?

An estimate from the force wipe gives Testserver's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 53 days 17 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Testserver run, and what rules?

Gather rate for Testserver: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.

Which map has Testserver loaded?

Testserver runs a procedural map of size 3,500 with seed 2147483647, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Testserver appear among the Rust Graphs lists and filters?

On Rust Graphs, Testserver is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Testserver?

The game's server browser reads these tags from Testserver: gmvanilla (Game mode): The mode is vanilla survival; mp51 (Max players): 51 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Testserver joined?

In Rust, press F1 and type client.connect 213.136.87.44:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Join only if you hold Rust's premium status.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp51,ptrak,$r?,v2633,^m,^v,gmvanilla,cs164530,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp51
Max players 51 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded