DWG RG-S15323Server sheetchecked 3h ago
Revil_Rusty
Online 213.173.13.5:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:16 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Revil_Rusty online, and what uptime has been recorded?
Right now, Revil_Rusty is recorded as online. About 3 days 5 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Revil_Rusty show?
The last 48 hours give an average of 182 server fps and a floor of 156. Counted at its highest: 47,369 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,031 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Revil_Rusty hosted?
A region is not published by Revil_Rusty. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 213.173.13.5:28015.
On which Rust version is Revil_Rusty running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Revil_Rusty. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Revil_Rusty?
Current player count on Revil_Rusty: 0, of 40 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Revil_Rusty placed?
Within the top 69% of all ranked servers: Revil_Rusty at #15,323 for player hours, seven days recorded.
Wipe times
On Revil_Rusty, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Revil_Rusty?
Revil_Rusty's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 22 days 5 hours ago.
Map and rules
What settings and rules apply on Revil_Rusty?
Gather rate for Revil_Rusty: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has Revil_Rusty loaded?
Seed 7824527 and size 3,000 define the procedural map Revil_Rusty generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Revil_Rusty appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Revil_Rusty: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Revil_Rusty, what is meant by each tag?
Tags published by Revil_Rusty, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Revil_Rusty?
In Rust, press F1 and type client.connect 213.173.13.5:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://peachyservers.com.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.