StatusLive Servers online11,620 Players32,059 Populated2,776 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S15499Server sheetchecked 41d ago

EvoLuna's Rust Server

Offline 213.195.6.6:28015 checked 41d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,499no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on EvoLuna's Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is EvoLuna's Rust Server online, and what uptime has been recorded?

Last seen 41 days 18 hours ago; right now EvoLuna's Rust Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

What location is recorded for EvoLuna's Rust Server?

A region is not published by EvoLuna's Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 213.195.6.6:28015.

What Rust version is recorded for EvoLuna's Rust Server?

On Windows, EvoLuna's Rust Server runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on EvoLuna's Rust Server?

EvoLuna's Rust Server is not responding at the latest refresh; the last record of it online is 41 days 18 hours ago.

In the rankings, which position does EvoLuna's Rust Server hold?

Within the top – of all ranked servers: EvoLuna's Rust Server at #15,499 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on EvoLuna's Rust Server?

Too few wipes are on record for EvoLuna's Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 41 days 20 hours ago.

Rules and settings

Which settings does EvoLuna's Rust Server run, and what rules?

The name of EvoLuna's Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for EvoLuna's Rust Server?

EvoLuna's Rust Server runs a procedural map, which the game generates.

Lists and filters

Where does EvoLuna's Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, EvoLuna's Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On EvoLuna's Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags EvoLuna's Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to EvoLuna's Rust Server?

Connect with client.connect 213.195.6.6:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded