StatusLive Servers online11,700 Players41,781 Populated3,029 Wiped · 3 h99 Interval5 min Date29 OCT 2026

DWG RG-S15432Server sheetchecked 7d ago

4Netplayers BOGURUST

Offline 213.202.205.2:21400 checked 7d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers BOGURUST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for 4Netplayers BOGURUST, and is it up?

Last seen 7 days 10 hours ago; right now 4Netplayers BOGURUST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 11 October 2026.

What location is recorded for 4Netplayers BOGURUST?

There is no region published by 4Netplayers BOGURUST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 213.202.205.2:21400 is its address.

What Rust version is recorded for 4Netplayers BOGURUST?

On Linux, 4Netplayers BOGURUST runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for 4Netplayers BOGURUST?

The latest refresh records 4Netplayers BOGURUST as offline, last seen 7 days 10 hours ago.

In the rankings, which position does 4Netplayers BOGURUST hold?

Player hours over seven days place 4Netplayers BOGURUST at #15,432, within the top 69% of ranked servers.

Wipe times

What wipe schedule has been recorded for 4Netplayers BOGURUST?

4Netplayers BOGURUST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 12 hours ago the current world was made.

Settings

Which settings does 4Netplayers BOGURUST run, and what rules?

Gather rate for 4Netplayers BOGURUST: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is 4Netplayers BOGURUST played?

Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers BOGURUST runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does 4Netplayers BOGURUST appear among the Rust Graphs lists and filters?

These Rust Graphs lists include 4Netplayers BOGURUST: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on 4Netplayers BOGURUST?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags 4Netplayers BOGURUST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to 4Netplayers BOGURUST?

Enter client.connect 213.202.205.2:21400 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded