StatusLive Servers online11,618 Players32,056 Populated2,785 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S15498Server sheetchecked 39d ago

4Netplayers Rust Server EikeundMarvin

Offline 213.202.205.45:23300 checked 39d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers Rust Server EikeundMarvin
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for 4Netplayers Rust Server EikeundMarvin, and is it up?

Last seen 39 days 19 hours ago; right now 4Netplayers Rust Server EikeundMarvin is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for 4Netplayers Rust Server EikeundMarvin?

A region is not published by 4Netplayers Rust Server EikeundMarvin. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 213.202.205.45:23300 is its address.

What Rust version is recorded for 4Netplayers Rust Server EikeundMarvin?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on 4Netplayers Rust Server EikeundMarvin. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on 4Netplayers Rust Server EikeundMarvin?

The latest refresh records 4Netplayers Rust Server EikeundMarvin as offline, last seen 39 days 19 hours ago.

What rank has been recorded for 4Netplayers Rust Server EikeundMarvin?

Over the last seven days, 4Netplayers Rust Server EikeundMarvin records #15,498 for player hours: the top 68% of all ranked servers.

Wipe data

On 4Netplayers Rust Server EikeundMarvin, when do wipes occur?

The record of 4Netplayers Rust Server EikeundMarvin's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 55 days 1 hours ago.

Settings

Which rules and settings are recorded for 4Netplayers Rust Server EikeundMarvin?

The name of 4Netplayers Rust Server EikeundMarvin records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is 4Netplayers Rust Server EikeundMarvin played?

Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers Rust Server EikeundMarvin runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain 4Netplayers Rust Server EikeundMarvin?

These Rust Graphs lists include 4Netplayers Rust Server EikeundMarvin: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On 4Netplayers Rust Server EikeundMarvin, what is meant by each tag?

Tags published by 4Netplayers Rust Server EikeundMarvin, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join 4Netplayers Rust Server EikeundMarvin?

Connect with client.connect 213.202.205.45:23300: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded