StatusLive Servers online11,878 Players98,796 Populated3,935 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 3h ago

[EU] Northern Wilderness

Offline EU 213.204.192.21:28015 checked 3h ago

vanillaoxide
Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,341top 69% · #2549 in EU
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123417:0002:0010:0020:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Northern Wilderness
Fig. 2

Server performance

05010015020017:0002:0010:0020:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held20%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:05 UTC4d ago 0 – running 0
Mon 19 Oct, 16:37 UTC10d ago 2 halved by day 2 5.9 days 0
Sat 17 Oct, 00:03 UTC12d ago 1 held half 2.7 days 2
Sun 11 Oct, 16:05 UTC18d ago 7 halved by day 1 5.3 days 1
Wed 7 Oct, 11:28 UTC22d ago 7 halved by day 2 4.2 days 0
Fri 2 Oct, 19:31 UTC26d ago 3 halved by day 3 4.7 days 0
Wed 23 Sep, 16:50 UTC36d ago 2 halved by day 8 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
986 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 233 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [EU] Northern Wilderness, and is it up?

The current state of [EU] Northern Wilderness is offline, with the last sighting 3 hours ago. Counted from its reported uptime, the last restart was about 3 days 23 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 23 September 2026.

What does the recorded performance of [EU] Northern Wilderness show?

The last 48 hours give an average of 167 server fps and a floor of 88. Counted at its highest: 66,278 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,824 MB. Players feel low fps and a climbing entity count as lag.

In which location is [EU] Northern Wilderness hosted?

The EU tag is how [EU] Northern Wilderness lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 213.204.192.21:28015 is its address.

On which Rust version is [EU] Northern Wilderness running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on [EU] Northern Wilderness. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on [EU] Northern Wilderness?

No response from [EU] Northern Wilderness; the server was last seen 3 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is [EU] Northern Wilderness placed?

The same seven-day player-hour count places [EU] Northern Wilderness at #2,549 within Europe, #15,341 across all ranked servers and in the top 69% of them.

Wipe data

What happens on [EU] Northern Wilderness on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 20% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 2.

Which times and days are wipes plotted at on [EU] Northern Wilderness?

No next wipe can be predicted for [EU] Northern Wilderness: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 2 hours ago.

Settings

Which settings does [EU] Northern Wilderness run, and what rules?

The name of [EU] Northern Wilderness records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. The plugin count is Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has [EU] Northern Wilderness loaded?

Size 3,500 with seed 1865243144: that is the procedural map [EU] Northern Wilderness runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [EU] Northern Wilderness appear among the Rust Graphs lists and filters?

On Rust Graphs, [EU] Northern Wilderness is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On [EU] Northern Wilderness, what is meant by each tag?

Tags published by [EU] Northern Wilderness, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is [EU] Northern Wilderness joined?

Connect with client.connect 213.204.192.21:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players The slot count is 75.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded