DWG RG-S16880Server sheetchecked 29d ago
TEST
Offline 213.21.232.15:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TEST, and is it online now?
TEST is offline at this moment; 29 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 29 September 2026.
What location is recorded for TEST?
No region is published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 213.21.232.15:28015.
What Rust version is recorded for TEST?
On Windows, TEST runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on TEST?
No response from TEST; the server was last seen 29 days 20 hours ago.
In the rankings, which position does TEST hold?
Within the top 71% of all ranked servers: TEST at #16,880 for player hours, seven days recorded.
Wipe times
On TEST, when do wipes occur?
Too few wipes are on record for TEST to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 39 days 13 hours ago the current world was made.
Settings
What settings and rules apply on TEST?
The name of TEST records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is TEST played?
A procedural map, generated by the game, is what TEST runs.
Filters
On Rust Graphs, which lists and filters contain TEST?
On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TEST?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to TEST?
Connect with client.connect 213.21.232.15:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.