StatusLive Servers online11,688 Players56,552 Populated3,390 Wiped · 3 h99 Interval5 min Date28 OCT 2026

DWG RG-S13187Server sheetchecked 34d ago

ZDQ

Offline 213.22.75.6:28015 checked 34d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,187top 61%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ZDQ
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 15:12 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
544 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
361 / 400
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
36 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
44 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
157 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
77 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is ZDQ online, and what uptime has been recorded?

The current state of ZDQ is offline, with the last sighting 34 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

What location is recorded for ZDQ?

There is no region published by ZDQ. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 213.22.75.6:28015.

What Rust version is recorded for ZDQ?

Rust network protocol 2633 and build 165217 on Windows: that is what ZDQ runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for ZDQ?

The latest refresh records ZDQ as offline, last seen 34 days 14 hours ago.

What rank has been recorded for ZDQ?

Over the last seven days, ZDQ records #13,187 for player hours: the top 61% of all ranked servers.

Wipe times

On ZDQ, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On ZDQ, when do wipes occur?

ZDQ's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 38 days 19 hours ago.

Map and rules

Which rules and settings are recorded for ZDQ?

No gather rate is stated in the name of ZDQ. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is ZDQ played?

A procedural map, generated by the game, is what ZDQ runs.

Lists and filters

Where does ZDQ appear among the Rust Graphs lists and filters?

On Rust Graphs, ZDQ is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on ZDQ?

The game's server browser reads these tags from ZDQ: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join ZDQ?

Enter client.connect 213.22.75.6:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded