DWG RG-S8260Server sheetchecked 7m ago
[Uz/Ru/Kz] #1 UzRust - Modded
Online EA 213.230.109.15:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, top 76% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 13d 18hThu 12 Nov, 11:24 UTC
- 20d 18hThu 19 Nov, 11:24 UTC
- 27d 18hThu 26 Nov, 11:24 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 41d 18hThu 10 Dec, 11:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:24 UTC5h ago | – | – | running | 0 |
| Thu 8 Oct, 13:18 UTC21d ago | 5 | – | – | 0 |
| Thu 1 Oct, 18:30 UTC FW27d ago | 8 | halved by day 4 | 6.8 days | 2 |
| Thu 24 Sep, 13:15 UTC35d ago | 7 | held half | 7.2 days | 1 |
| Thu 17 Sep, 13:44 UTC42d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [Uz/Ru/Kz] #1 UzRust - Modded, and is it up?
At this moment [Uz/Ru/Kz] #1 UzRust - Modded is online. The uptime it reports puts the last restart at about 59 minutes ago. For the last 7 full days the record is 16 of 168 hours up, 10% of the time. First seen by Rust Graphs on 13 September 2026.
Is [Uz/Ru/Kz] #1 UzRust - Modded stable in the figures recorded?
The last 48 hours give an average of 228 server fps and a floor of 222. Counted at its highest: 69,353 entities, buildings, deployables and the rest of the world included. 2,317 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is [Uz/Ru/Kz] #1 UzRust - Modded hosted?
In Asia [Uz/Ru/Kz] #1 UzRust - Modded lists itself, tagged EA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 213.230.109.15:28015 is its address.
On which Rust version is [Uz/Ru/Kz] #1 UzRust - Modded running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [Uz/Ru/Kz] #1 UzRust - Modded. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on [Uz/Ru/Kz] #1 UzRust - Modded?
Current player count on [Uz/Ru/Kz] #1 UzRust - Modded: 2, of 100 slots. The seven-day mean is 2 players; the peak over the same period is 3. The 48-hour peak falls at 15:00 UTC, averaging 3 players.
What rank has been recorded for [Uz/Ru/Kz] #1 UzRust - Modded?
Across seven days, player hours give [Uz/Ru/Kz] #1 UzRust - Modded #8,260 globally and #410 in Asia, a top 37% position among ranked servers.
Schedules
What happens on [Uz/Ru/Kz] #1 UzRust - Modded on the day of a wipe?
At their busiest, its recent wipes drew 7 players on average. 20 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 25% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.
Which times and days are wipes plotted at on [Uz/Ru/Kz] #1 UzRust - Modded?
Its tag is followed for the prediction: too few of [Uz/Ru/Kz] #1 UzRust - Modded's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.
Rules and settings
Which rules and settings are recorded for [Uz/Ru/Kz] #1 UzRust - Modded?
No gather rate is stated in the name of [Uz/Ru/Kz] #1 UzRust - Modded. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is [Uz/Ru/Kz] #1 UzRust - Modded played?
Seed 201110278 and size 2,000 define the procedural map [Uz/Ru/Kz] #1 UzRust - Modded generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain [Uz/Ru/Kz] #1 UzRust - Modded?
On Rust Graphs, [Uz/Ru/Kz] #1 UzRust - Modded is placed in these lists: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
On [Uz/Ru/Kz] #1 UzRust - Modded, what is meant by each tag?
The game's server browser reads these tags from [Uz/Ru/Kz] #1 UzRust - Modded: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is [Uz/Ru/Kz] #1 UzRust - Modded joined?
Connect with client.connect 213.230.109.15:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://uzrust.uz/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
