StatusLive Servers online11,909 Players102,314 Populated3,972 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S1146Server sheetchecked 9m ago

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly

Online EU 213.239.221.105:28015 checked 9m ago

quad biweekly wipes vanillaoxide
Connect
Players now 3/ 100 3% full
7-day average7peak 28
Rank#1,146top 5% · #473 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly
Fig. 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 16% in EU, and #57 of the quad servers (top 7%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak45players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 14d 23hFri 13 Nov, 17:05 UTC
  3. 35d 1hThu 3 Dec, 19:00 UTCFW
  4. 42d 23hFri 11 Dec, 17:05 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 42, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:05 UTC13d ago 42 – running 6
Thu 1 Oct, 18:02 UTC FW27d ago 42 halved by day 9 15 days 3
Fri 18 Sep, 17:14 UTC41d ago 50 halved by day 5 13 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 14 / 150
02 30 / 200
03
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
9 / 80
04
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
2 / 100
05 3 / 100
06
[EU/PT] Serradinha Modded | Vanilla+ | Max 4EU · quad · biweekly · 1 on average
0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, and is it up?

Right now, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is recorded as online. About 11 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly perform, as measured?

60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 103,691 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,050 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

The EU tag is how Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 213.239.221.105:28015.

On which Rust version is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

3 of 100 slots on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly are taken at the latest refresh. The seven-day mean is 7 players; the peak over the same period is 28. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 12 players.

Against other Rust servers, where is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly placed?

The same seven-day player-hour count places Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly at #473 within Europe, #1,146 across all ranked servers and in the top 5% of them. Within the quad group it places #57.

Schedules

What is recorded on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly on wipe day?

An average of 45 players was recorded at the busiest point of its recent wipes. At 24 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 7 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

The wipe rhythm at Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is every 4 weeks on Friday at 17:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 13 days ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

Which settings does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly run, and what rules?

No gather rate is stated in the name of Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly. 4 players per group at most (quad). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Plugins run: Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly loaded?

Size 3,900, custom, on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly: the map file is published and can be downloaded from this page.

Tags

On Rust Graphs, which lists and filters contain Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

The Rust Graphs lists that carry Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

Tags published by Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

In Rust, press F1 and type client.connect 213.239.221.105:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/e8XMuWPmKa is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts4,^o,rustmaps

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe In the server browser it appears under Europe.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded