StatusLive Servers online11,654 Players43,088 Populated2,900 Wiped · 3 h107 Interval5 min Date30 OCT 2026

DWG RG-S12922Server sheetchecked 13d ago

ServerName

Offline 213.5.195.250:28015 checked 13d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#12,922top 60%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
44 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
89 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
230 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
7 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
279 / 325
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
277 / 275
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for ServerName, and is it up?

ServerName is offline at this moment; 13 days 8 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 October 2026.

In which location is ServerName hosted?

There is no region published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 213.5.195.250:28015 is its address.

What Rust version is recorded for ServerName?

Rust network protocol 2634 and build 167781 on Windows: that is what ServerName runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on ServerName?

ServerName is not responding at the latest refresh; the last record of it online is 13 days 8 hours ago.

Against other Rust servers, where is ServerName placed?

Over the last seven days, ServerName records #12,922 for player hours: the top 60% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on ServerName?

The record of ServerName's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 25 days 13 hours ago.

Settings

Which rules and settings are recorded for ServerName?

Gather rate for ServerName: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has ServerName loaded?

ServerName runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain ServerName?

These Rust Graphs lists include ServerName: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ServerName, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags ServerName publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is ServerName joined?

Enter client.connect 213.5.195.250:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded