DWG RG-S16674Server sheetchecked 27d ago
LinuxGSM
Offline 216.128.9.99:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LinuxGSM online, and what uptime has been recorded?
Last seen 27 days 2 hours ago; right now LinuxGSM is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.
What location is recorded for LinuxGSM?
No region is published by LinuxGSM. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 216.128.9.99:28015.
On which Rust version is LinuxGSM running?
The platform is Linux and the version is Rust network protocol 2633 and build 163794 on LinuxGSM. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on LinuxGSM?
LinuxGSM is not responding at the latest refresh; the last record of it online is 27 days 2 hours ago.
Against other Rust servers, where is LinuxGSM placed?
Player hours over seven days place LinuxGSM at #16,674, within the top 70% of ranked servers.
Wipe data
What wipe schedule has been recorded for LinuxGSM?
Too few wipes are on record for LinuxGSM to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 45 days 12 hours ago.
Rules and settings
Which rules and settings are recorded for LinuxGSM?
No gather rate is stated in the name of LinuxGSM. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is LinuxGSM played?
LinuxGSM runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain LinuxGSM?
The Rust Graphs lists that carry LinuxGSM are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on LinuxGSM?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags LinuxGSM publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is LinuxGSM joined?
Enter client.connect 216.128.9.99:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.