StatusLive Servers online11,830 Players81,821 Populated3,745 Wiped · 3 h270 Interval5 min Date29 OCT 2026

DWG RG-S3290Server sheetchecked 12m ago

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B

Online NA 216.173.113.154:28080 checked 12m ago

2x biweekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average1peak 5
Rank#3,290top 15% · #544 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Wild Mushroom WMG 2x PvE | No Tech Tree...
Fig. 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 14d 8hThu 12 Nov, 23:32 UTC
  3. 35d 4hThu 3 Dec, 19:00 UTCFW
  4. 42d 8hThu 10 Dec, 23:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:32 UTC13d ago 10 – running 2
Thu 1 Oct, 22:08 UTC FW27d ago 9 halved by day 11 14.1 days 0
Thu 17 Sep, 23:14 UTC41d ago 5 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, and is it up?

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is up at this moment. The uptime it reports puts the last restart at about 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B perform, as measured?

88 server fps on average over the last 48 hours, and never under 2. Counted at its highest: 129,932 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,239 MB. Players feel low fps and a climbing entity count as lag.

In which location is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B hosted?

The NA tag is how [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 216.173.113.154:28080.

On which Rust version is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B running?

On Windows, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

0 of 100 slots on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 5. Averaged over the last 48 hours, the player count is highest at 04:00 UTC: 3 players.

In the rankings, which position does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B hold?

The same seven-day player-hour count places [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B at #544 within North America, #3,290 across all ranked servers and in the top 15% of them.

Wipe data

What happens on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B on the day of a wipe?

At their busiest, its recent wipes drew 8 players on average. At 4 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 11.

On [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, when do wipes occur?

every 4 weeks on Thursday at 23:32 UTC is how [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 13 days 15 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

What settings and rules apply on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The name records 2x gather for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B loaded?

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs a procedural map of size 4,250 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Lists and filters

Where does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The game's server browser reads these tags from [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B joined?

Enter client.connect 216.173.113.154:28080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/TPTaQztD4H.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded