DWG RG-S15349Server sheetchecked 7m ago
Rust Private Server
Online 216.201.72.30:10000 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust Private Server online, and what uptime has been recorded?
At this moment Rust Private Server is online. The uptime it reports puts the last restart at about 4 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is Rust Private Server stable in the figures recorded?
The last 48 hours give an average of 127 server fps and a floor of 82. Counted at its highest: 143,463 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,525 MB. Players feel low fps and a climbing entity count as lag.
In which location is Rust Private Server hosted?
A region is not published by Rust Private Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 216.201.72.30:10000 is its address.
What Rust version is recorded for Rust Private Server?
The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Rust Private Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Rust Private Server?
0 of 40 slots on Rust Private Server are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does Rust Private Server hold?
Within the top 69% of all ranked servers: Rust Private Server at #15,349 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for Rust Private Server?
The estimate of Rust Private Server's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 54 days 6 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which settings does Rust Private Server run, and what rules?
Gather rate for Rust Private Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust Private Server?
Seed 1 and size 5,000 define the procedural map Rust Private Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Rust Private Server?
These Rust Graphs lists include Rust Private Server: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Rust Private Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): 163207 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Private Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Rust Private Server?
Enter client.connect 216.201.72.30:10000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs163207
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.