StatusLive Servers online11,637 Players32,155 Populated2,791 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 7m ago

Rust Private Server

Online 216.201.72.30:10000 checked 7m ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe54d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Private Server
Fig. 2

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Rust Private Server online, and what uptime has been recorded?

At this moment Rust Private Server is online. The uptime it reports puts the last restart at about 4 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Rust Private Server stable in the figures recorded?

The last 48 hours give an average of 127 server fps and a floor of 82. Counted at its highest: 143,463 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,525 MB. Players feel low fps and a climbing entity count as lag.

In which location is Rust Private Server hosted?

A region is not published by Rust Private Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 216.201.72.30:10000 is its address.

What Rust version is recorded for Rust Private Server?

The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Rust Private Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Rust Private Server?

0 of 40 slots on Rust Private Server are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does Rust Private Server hold?

Within the top 69% of all ranked servers: Rust Private Server at #15,349 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Rust Private Server?

The estimate of Rust Private Server's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 54 days 6 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which settings does Rust Private Server run, and what rules?

Gather rate for Rust Private Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Private Server?

Seed 1 and size 5,000 define the procedural map Rust Private Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rust Private Server?

These Rust Graphs lists include Rust Private Server: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Rust Private Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): 163207 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Private Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Rust Private Server?

Enter client.connect 216.201.72.30:10000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs163207
Build 163207 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded