StatusLive Servers online11,617 Players40,309 Populated2,963 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 10m ago

Midwest Staging Server

Online NA 216.245.176.210:28015 checked 10m ago

weekly wipes
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,339top 69% · #1509 in NA
Last wipe34d agoweekly schedule
Next wipe1d 1hFri 30 Oct, 09:07 UTC
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Midwest Staging Server
Fig. 2

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:07 UTC, in 1d 1h. Its weekly schedule tag · low confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 1d 1hFri 30 Oct, 09:07 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 8d 1hFri 6 Nov, 09:07 UTC
  4. 15d 1hFri 13 Nov, 09:07 UTC
  5. 22d 1hFri 20 Nov, 09:07 UTC
  6. 29d 1hFri 27 Nov, 09:07 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 36d 1hFri 4 Dec, 09:07 UTC

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 09:07 UTC33d ago 2 – running 0
Thu 24 Sep, 14:52 UTC34d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average
22 / 250
02
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
29 / 250
03
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 204 on average
254 / 275
04
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 156 on average
183 / 200
05
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
11 / 100
06
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average
5 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Midwest Staging Server online, and what uptime has been recorded?

Midwest Staging Server is up at this moment. About 21 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Midwest Staging Server show?

95 server fps on average over the last 48 hours, and never under 67. Counted at its highest: 146,692 entities, buildings, deployables and the rest of the world included. 3,498 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Midwest Staging Server hosted?

The NA tag is how Midwest Staging Server lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 216.245.176.210:28015.

What Rust version is recorded for Midwest Staging Server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Midwest Staging Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Midwest Staging Server?

Current player count on Midwest Staging Server: 0, of 100 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Midwest Staging Server?

The same seven-day player-hour count places Midwest Staging Server at #1,509 within North America, #15,339 across all ranked servers and in the top 69% of them.

Schedules

What happens on Midwest Staging Server on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. At 10 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Midwest Staging Server?

Its tag is followed for the prediction: too few of Midwest Staging Server's wipes are on record to confirm the schedule. On Friday 30 October at 09:07 UTC its next wipe is due. The current world has been in use since 34 days 13 hours ago. A wipe every week is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for Midwest Staging Server?

The name of Midwest Staging Server records no gather rate. 12 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Midwest Staging Server?

Size 4,500 with seed 2797472621: that is the procedural map Midwest Staging Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Midwest Staging Server?

The Rust Graphs lists that carry Midwest Staging Server are: Rust community servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on Midwest Staging Server?

The game's server browser reads these tags from Midwest Staging Server: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Midwest Staging Server?

Connect with client.connect 216.245.176.210:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/RnZSuvqXjW.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts12
Group limit Team size is capped at 12.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded