StatusLive Servers online11,657 Players49,583 Populated3,193 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S3284Server sheetchecked 13m ago

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

Online NA 216.245.177.2:28015 checked 13m ago

2x quad monthly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average1peak 9
Rank#3,284top 15% · #543 in NA
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51010:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Scheduled CHAOS | 2x | Hybrid PvPvE |...
Fig. 2

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA, and #206 of the quad servers (top 25%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

usual gap16.5 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 14

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:05 UTC10d ago 7 – running 3
Thu 1 Oct, 17:59 UTC FW26d ago 12 halved by day 14 16.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
4 / 140
02
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average
1 / 100
03 5 / 50
04
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
1 / 50
05
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average
3 / 65
06
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep online, and what uptime has been recorded?

Right now, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is recorded as online. Counted from its reported uptime, the last restart was about 2 hours ago. For the last 7 full days the record is 163 of 168 hours up, 97% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep perform, as measured?

Average server fps over the last 48 hours is 108; the lowest was 80. Counted at its highest: 91,930 entities, buildings, deployables and the rest of the world included. 2,461 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep hosted?

The NA tag is how [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 216.245.177.2:28015.

On which Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep running?

On Windows, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Current player count on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: 0, of 100 slots. The seven-day mean is 1 players; the peak over the same period is 9. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 8 players.

What rank has been recorded for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Across seven days, player hours give [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep #3,284 globally and #543 in North America, a top 15% position among ranked servers. Within the quad group it places #206.

Wipe times

What happens on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on the day of a wipe?

An average of 10 players was recorded at the busiest point of its recent wipes. 15 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 14.

What wipe schedule has been recorded for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Once a month, with the force wipe, is when [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 15 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

2x gather is stated in the name of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. A group tops out at 4 players (quad). pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep played?

Size 3,500 with seed 1337: that is the procedural map [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

The Rust Graphs lists that carry [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep are: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

On [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, what is meant by each tag?

Tags published by [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep joined?

Connect with client.connect 216.245.177.2:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/CY26dhSAT is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded