StatusLive Servers online11,844 Players83,167 Populated3,755 Wiped · 3 h280 Interval5 min Date29 OCT 2026

DWG RG-S4339Server sheetchecked 15m ago

Super Chill RUST Chicago - Vanilla Monthly - No Decay

Online 216.245.177.59:28015 checked 15m ago

Connect
Players now 0/ 30 0% full
7-day average0peak 2
Rank#4,339top 19%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Super Chill RUST Chicago - Vanilla Monthly - No Decay
Fig. 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:56 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Super Chill RUST Chicago - Vanilla Monthly - No Decay, and is it online now?

Super Chill RUST Chicago - Vanilla Monthly - No Decay is up at this moment. Counted from its reported uptime, the last restart was about 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Super Chill RUST Chicago - Vanilla Monthly - No Decay show?

The last 48 hours give an average of 89 server fps and a floor of 66. Counted at its highest: 153,651 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,853 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Super Chill RUST Chicago - Vanilla Monthly - No Decay hosted?

No region is published by Super Chill RUST Chicago - Vanilla Monthly - No Decay. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 216.245.177.59:28015.

What Rust version is recorded for Super Chill RUST Chicago - Vanilla Monthly - No Decay?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Super Chill RUST Chicago - Vanilla Monthly - No Decay. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Super Chill RUST Chicago - Vanilla Monthly - No Decay?

At the last refresh, Super Chill RUST Chicago - Vanilla Monthly - No Decay recorded 0 players across 30 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 1 players.

What rank has been recorded for Super Chill RUST Chicago - Vanilla Monthly - No Decay?

Within the top 19% of all ranked servers: Super Chill RUST Chicago - Vanilla Monthly - No Decay at #4,339 for player hours, seven days recorded.

Wipe data

On Super Chill RUST Chicago - Vanilla Monthly - No Decay, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Super Chill RUST Chicago - Vanilla Monthly - No Decay?

The record of Super Chill RUST Chicago - Vanilla Monthly - No Decay's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 19 days 9 hours ago.

Map and rules

Which settings does Super Chill RUST Chicago - Vanilla Monthly - No Decay run, and what rules?

Gather rate for Super Chill RUST Chicago - Vanilla Monthly - No Decay: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Super Chill RUST Chicago - Vanilla Monthly - No Decay loaded?

Size 5,000 with seed 602: that is the procedural map Super Chill RUST Chicago - Vanilla Monthly - No Decay runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Super Chill RUST Chicago - Vanilla Monthly - No Decay appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Super Chill RUST Chicago - Vanilla Monthly - No Decay: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Super Chill RUST Chicago - Vanilla Monthly - No Decay?

gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Super Chill RUST Chicago - Vanilla Monthly - No Decay publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Super Chill RUST Chicago - Vanilla Monthly - No Decay joined?

Connect with client.connect 216.245.177.59:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/aHwKhGNWHV is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players Slots: 30.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded