StatusLive Servers online11,617 Players35,735 Populated2,880 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 10m ago

Commonwealth Vanilla | US East | Monthly

Online 216.245.177.74:28015 checked 10m ago

quad monthly wipes vanilla
Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe54d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Commonwealth Vanilla | US East | Monthly
Fig. 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 12 on average
6 / 200
02
RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average
2 / 150
03
Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average
0 / 50
04
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
23 / 300
05
[US] Facepunch Softcore 1NA · quad · monthly · 47 on average
21 / 300
06 8 / 80
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Commonwealth Vanilla | US East | Monthly, and is it up?

Right now, Commonwealth Vanilla | US East | Monthly is recorded as online. About 14 days 17 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Commonwealth Vanilla | US East | Monthly perform, as measured?

Average server fps over the last 48 hours is 100; the lowest was 76. Counted at its highest: 70,205 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,757 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Commonwealth Vanilla | US East | Monthly hosted?

Its name points to North America, though Commonwealth Vanilla | US East | Monthly publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 216.245.177.74:28015 is its address.

What Rust version is recorded for Commonwealth Vanilla | US East | Monthly?

The platform is Windows and the version is Rust network protocol 2633 and build 163207 on Commonwealth Vanilla | US East | Monthly. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Commonwealth Vanilla | US East | Monthly?

0 of 30 slots on Commonwealth Vanilla | US East | Monthly are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Commonwealth Vanilla | US East | Monthly placed?

Over the last seven days, Commonwealth Vanilla | US East | Monthly records #15,341 for player hours: the top 69% of all ranked servers. Ranked #627 among quad servers.

Wipe data

On Commonwealth Vanilla | US East | Monthly, when do wipes occur?

The estimate of Commonwealth Vanilla | US East | Monthly's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 54 days 8 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on Commonwealth Vanilla | US East | Monthly?

Gather rate for Commonwealth Vanilla | US East | Monthly: not stated in the name. 4 players per group at most (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is Commonwealth Vanilla | US East | Monthly played?

Size 3,500 with seed 1296125480: that is the procedural map Commonwealth Vanilla | US East | Monthly runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Commonwealth Vanilla | US East | Monthly appear among the Rust Graphs lists and filters?

On Rust Graphs, Commonwealth Vanilla | US East | Monthly is placed in these lists: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: Quad; Wipe schedule: Monthly.

Which meaning is attached to each tag on Commonwealth Vanilla | US East | Monthly?

Tags published by Commonwealth Vanilla | US East | Monthly, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): The slot count is 30; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Commonwealth Vanilla | US East | Monthly?

Enter client.connect 216.245.177.74:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts4

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players The slot count is 30.
ts4
Group limit The team limit is 4.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded