StatusLive Servers online11,714 Players56,753 Populated3,283 Wiped · 3 h169 Interval5 min Date29 OCT 2026

DWG RG-S8196Server sheetchecked 4d ago

Ray and Tina

Offline 216.245.177.84:28035 checked 4d ago

Connect
Players now 2/ 30 7% full
7-day average2peak 2
Rank#8,196top 37%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Ray and Tina
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:00 UTC18d ago 2 – running 2
Thu 8 Oct, 16:03 UTC20d ago 2 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Ray and Tina, and is it online now?

The current state of Ray and Tina is offline, with the last sighting 4 days 11 hours ago. For the last 7 full days the record is 5 of 168 hours up, 3% of the time. First seen by Rust Graphs on 5 October 2026.

In which location is Ray and Tina hosted?

There is no region published by Ray and Tina. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 216.245.177.84:28035 is its address.

On which Rust version is Ray and Tina running?

On Windows, Ray and Tina runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Ray and Tina?

Ray and Tina is not responding at the latest refresh; the last record of it online is 4 days 11 hours ago. Averaged across seven days, the player count is 2, with a peak of 2.

What rank has been recorded for Ray and Tina?

Over the last seven days, Ray and Tina records #8,196 for player hours: the top 37% of all ranked servers.

Wipe times

What is recorded on Ray and Tina on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On Ray and Tina, when do wipes occur?

Ray and Tina's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 18 days 7 hours ago.

Map and rules

What settings and rules apply on Ray and Tina?

No gather rate is stated in the name of Ray and Tina. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Ray and Tina played?

Ray and Tina runs a procedural map of size 4,000 with seed 884596, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Ray and Tina appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Ray and Tina: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Ray and Tina, what is meant by each tag?

Tags published by Ray and Tina, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Ray and Tina?

Enter client.connect 216.245.177.84:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded