StatusLive Servers online11,614 Players32,078 Populated2,758 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 10m ago

RUST Server

Online 216.245.177.8:28015 checked 10m ago

Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on RUST Server
Fig. 2

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
164 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
142 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
19 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
14 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
62 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RUST Server, and is it online now?

RUST Server is up at this moment. About 13 days 13 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of RUST Server show?

Average server fps over the last 48 hours is 102; the lowest was 90. Counted at its highest: 70,030 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,614 MB. Players feel low fps and a climbing entity count as lag.

In which location is RUST Server hosted?

A region is not published by RUST Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 216.245.177.8:28015.

What Rust version is recorded for RUST Server?

Rust network protocol 2633 and build 163207 on Windows: that is what RUST Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for RUST Server?

At the last refresh, RUST Server recorded 0 players across 30 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is RUST Server placed?

Player hours over seven days place RUST Server at #15,351, within the top 69% of ranked servers.

Schedules

On RUST Server, when do wipes occur?

Too few wipes are on record for RUST Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 51 days 9 hours ago.

Settings

Which settings does RUST Server run, and what rules?

Gather rate for RUST Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is RUST Server played?

Size 3,500 with seed 648252: that is the procedural map RUST Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain RUST Server?

The Rust Graphs lists that carry RUST Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RUST Server?

The game's server browser reads these tags from RUST Server: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): 30 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to RUST Server?

Connect with client.connect 216.245.177.8:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players 30 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded