DWG RG-S15268Server sheetchecked 12m ago
A Rust Server
Online 216.39.241.155:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:23 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is A Rust Server, and is it online now?
A Rust Server is up at this moment. The uptime it reports puts the last restart at about 29 days 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does A Rust Server perform, as measured?
5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 47,601 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,663 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Rust Server?
A region is not published by A Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 216.39.241.155:28015 is its address.
On which Rust version is A Rust Server running?
Rust network protocol 2633 and build 165217 on Linux: that is what A Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on A Rust Server?
Current player count on A Rust Server: 0, of 40 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for A Rust Server?
Player hours over seven days place A Rust Server at #15,268, within the top 68% of ranked servers.
Wipe data
On A Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for A Rust Server?
The record of A Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 29 days 7 hours ago.
Settings
Which settings does A Rust Server run, and what rules?
Gather rate for A Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is A Rust Server played?
A Rust Server runs a procedural map of size 3,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain A Rust Server?
The Rust Graphs lists that carry A Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Rust Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags A Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to A Rust Server?
Connect with client.connect 216.39.241.155:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.