StatusLive Servers online11,821 Players75,561 Populated3,780 Wiped · 3 h144 Interval5 min Date27 OCT 2026

DWG RG-S15400Server sheetchecked 10m ago

My Rust server | Powered by AMP

Online 216.47.14.41:28015 checked 10m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe263d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
656 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
51 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
89 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
369 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
177 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Rust server | Powered by AMP, and is it online now?

At this moment My Rust server | Powered by AMP is online. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 216.47.14.41:28015.

On which Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2621 and build 142743 on Linux: that is what My Rust server | Powered by AMP runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on My Rust server | Powered by AMP?

At the last refresh, My Rust server | Powered by AMP recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does My Rust server | Powered by AMP hold?

Over the last seven days, My Rust server | Powered by AMP records #15,400 for player hours: the top 69% of all ranked servers.

Wipe data

What wipe schedule has been recorded for My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 263 days 5 hours ago.

Map and rules

Which settings does My Rust server | Powered by AMP run, and what rules?

Gather rate for My Rust server | Powered by AMP: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Tags

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust server | Powered by AMP are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2621 (Protocol): Your game must match protocol 2621 to join; cs142743 (Build): The game build is 142743; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join My Rust server | Powered by AMP?

Enter client.connect 216.47.14.41:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2621,gmrust,cs142743,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2621
Protocol Your game must match protocol 2621 to join.
cs142743
Build The game build is 142743.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded