DWG RG-S13867Server sheetchecked 9d ago
test
Offline 217.142.18.135:20000 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is test online, and what uptime has been recorded?
Last seen 9 days 2 hours ago; right now test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 October 2026.
In which location is test hosted?
There is no region published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 217.142.18.135:20000.
On which Rust version is test running?
On Windows, test runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on test?
The latest refresh records test as offline, last seen 9 days 2 hours ago.
Against other Rust servers, where is test placed?
Over the last seven days, test records #13,867 for player hours: the top 63% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on test?
Too few wipes are on record for test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 4 hours ago.
Settings
Which settings does test run, and what rules?
No gather rate is stated in the name of test. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
What is the map for test?
A procedural map, generated by the game, is what test runs.
Tags
Where does test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on test?
Tags published by test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join test?
In Rust, press F1 and type client.connect 217.142.18.135:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.