StatusLive Servers online11,669 Players34,137 Populated2,836 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S16842Server sheetchecked 28d ago

Rust Tournaments | TEST

Offline 217.154.251.167:28015 checked 28d ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#16,842top 70%
Last wipe71d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Tournaments | TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
136 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
118 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
20 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust Tournaments | TEST online, and what uptime has been recorded?

Last seen 28 days 20 hours ago; right now Rust Tournaments | TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Rust Tournaments | TEST?

A region is not published by Rust Tournaments | TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 217.154.251.167:28015.

What Rust version is recorded for Rust Tournaments | TEST?

The platform is Linux and the version is Rust network protocol 2632 and build 161125 on Rust Tournaments | TEST. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Rust Tournaments | TEST?

No response from Rust Tournaments | TEST; the server was last seen 28 days 20 hours ago.

Against other Rust servers, where is Rust Tournaments | TEST placed?

Player hours over seven days place Rust Tournaments | TEST at #16,842, within the top 70% of ranked servers.

Schedules

On Rust Tournaments | TEST, when do wipes occur?

Too few wipes are on record for Rust Tournaments | TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 71 days 12 hours ago the current world was made.

Settings

Which rules and settings are recorded for Rust Tournaments | TEST?

Gather rate for Rust Tournaments | TEST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Rust Tournaments | TEST played?

A procedural map, generated by the game, is what Rust Tournaments | TEST runs.

Tags

Where does Rust Tournaments | TEST appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Tournaments | TEST: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Tournaments | TEST, what is meant by each tag?

The game's server browser reads these tags from Rust Tournaments | TEST: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Rust Tournaments | TEST?

Connect with client.connect 217.154.251.167:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit The default team size of 8 applies.
v2632
Protocol Join only if your game is on protocol 2632.
cs161125
Build Build: 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded