StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S6400Server sheetchecked 1h ago

LinuxGSM LAN

Online 217.155.148.249:28015 checked 1h ago

Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#6,400top 29%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on LinuxGSM LAN
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:16 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LinuxGSM LAN, and is it up?

Right now, LinuxGSM LAN is recorded as online. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is LinuxGSM LAN hosted?

A region is not published by LinuxGSM LAN. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 217.155.148.249:28015.

On which Rust version is LinuxGSM LAN running?

Rust network protocol 2635 and build 168909 on Linux: that is what LinuxGSM LAN runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on LinuxGSM LAN?

0 of 50 slots on LinuxGSM LAN are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2.

Against other Rust servers, where is LinuxGSM LAN placed?

Over the last seven days, LinuxGSM LAN records #6,400 for player hours: the top 29% of all ranked servers.

Wipe times

What happens on LinuxGSM LAN on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 3 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on LinuxGSM LAN?

Too few wipes are on record for LinuxGSM LAN to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 24 days 7 hours ago.

Rules and settings

Which settings does LinuxGSM LAN run, and what rules?

No gather rate is stated in the name of LinuxGSM LAN. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for LinuxGSM LAN?

LinuxGSM LAN runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain LinuxGSM LAN?

These Rust Graphs lists include LinuxGSM LAN: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on LinuxGSM LAN?

The game's server browser reads these tags from LinuxGSM LAN: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is LinuxGSM LAN joined?

Connect with client.connect 217.155.148.249:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded