StatusLive Servers online11,842 Players74,292 Populated3,699 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15336Server sheetchecked 15d ago

4Netplayers Rust Server

Offline 217.160.158.24:26100 checked 15d ago

Connect
Players now 0/ 16 0% full
7-day average0peak –
Rank#15,336top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is 4Netplayers Rust Server, and is it online now?

4Netplayers Rust Server is offline at this moment; 15 days 21 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What location is recorded for 4Netplayers Rust Server?

There is no region published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 217.160.158.24:26100.

What Rust version is recorded for 4Netplayers Rust Server?

The platform is Linux and the version is Rust network protocol 2634 and build 167584 on 4Netplayers Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on 4Netplayers Rust Server?

4Netplayers Rust Server is not responding at the latest refresh; the last record of it online is 15 days 21 hours ago.

Against other Rust servers, where is 4Netplayers Rust Server placed?

Within the top 71% of all ranked servers: 4Netplayers Rust Server at #15,336 for player hours, seven days recorded.

Schedules

On 4Netplayers Rust Server, when do wipes occur?

The record of 4Netplayers Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 15 hours ago.

Map and rules

Which settings does 4Netplayers Rust Server run, and what rules?

The name of 4Netplayers Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has 4Netplayers Rust Server loaded?

Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does 4Netplayers Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry 4Netplayers Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on 4Netplayers Rust Server?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): This is vanilla survival; mp16 (Max players): Slots: 16; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to 4Netplayers Rust Server?

In Rust, press F1 and type client.connect 217.160.158.24:26100 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp16
Max players Slots: 16.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build 167584 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded