StatusLive Servers online11,622 Players37,258 Populated2,894 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S15817Server sheetchecked 18d ago

lan

Offline 217.195.151.233:28015 checked 18d ago

quad vanilla
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,817top 72%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on lan
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers, and #639 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 128 on average
47 / 250
02
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 123 on average
89 / 200
03 76 / 350
04
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 55 on average
20 / 200
05 0 / 165
06
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 29 on average
7 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is lan, and is it online now?

lan is offline at this moment; 18 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 10 October 2026 is when Rust Graphs first saw it.

What location is recorded for lan?

There is no region published by lan. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 217.195.151.233:28015.

On which Rust version is lan running?

The platform is Linux and the version is Rust network protocol 2634 and build 167398 on lan. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on lan?

lan is not responding at the latest refresh; the last record of it online is 18 days 22 hours ago.

What rank has been recorded for lan?

Over the last seven days, lan records #15,817 for player hours: the top 72% of all ranked servers. #639 against other quad servers.

Wipe data

On lan, when do wipes occur?

The record of lan's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 18 days 22 hours ago.

Map and rules

Which settings does lan run, and what rules?

The name of lan records no gather rate. A group tops out at 4 players (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is off.

On which map is lan played?

A procedural map, generated by the game, is what lan runs.

Filters

Where does lan appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry lan are: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

On lan, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped are the tags lan publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to lan?

Connect with client.connect 217.195.151.233:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^v,gmrust,cs167398,ts4

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded