StatusLive Servers online11,668 Players44,124 Populated3,047 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S14247Server sheetchecked 8d ago

TEST

Offline 217.217.232.94:28015 checked 8d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,247top 65%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 13:43 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
280 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
24 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
37 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
138 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
50 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
44 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is TEST online, and what uptime has been recorded?

The current state of TEST is offline, with the last sighting 8 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

What location is recorded for TEST?

A region is not published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 217.217.232.94:28015 is its address.

What Rust version is recorded for TEST?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on TEST. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on TEST?

The latest refresh records TEST as offline, last seen 8 days 10 hours ago.

What rank has been recorded for TEST?

Within the top 65% of all ranked servers: TEST at #14,247 for player hours, seven days recorded.

Schedules

On TEST, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for TEST?

Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 9 days 12 hours ago the current world was made.

Map and rules

What settings and rules apply on TEST?

Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is TEST played?

TEST runs a procedural map, which the game generates.

Lists and filters

Where does TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On TEST, what is meant by each tag?

Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join TEST?

Connect with client.connect 217.217.232.94:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded