DWG RG-S15396Server sheetchecked 12m ago
RoflSec Rust
Online 217.217.248.236:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 07:13 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RoflSec Rust, and is it up?
Right now, RoflSec Rust is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 27 September 2026.
Is RoflSec Rust stable in the figures recorded?
46 server fps on average over the last 48 hours, and never under 7. Counted at its highest: 121,818 entities, buildings, deployables and the rest of the world included. 3,799 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RoflSec Rust hosted?
There is no region published by RoflSec Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 217.217.248.236:28015.
What Rust version is recorded for RoflSec Rust?
The platform is Linux and the version is Rust network protocol 2633 and build 165217 on RoflSec Rust. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on RoflSec Rust?
At the last refresh, RoflSec Rust recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for RoflSec Rust?
Player hours over seven days place RoflSec Rust at #15,396, within the top 69% of ranked servers.
Schedules
On RoflSec Rust, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On RoflSec Rust, when do wipes occur?
Too few wipes are on record for RoflSec Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 31 days 1 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for RoflSec Rust?
Gather rate for RoflSec Rust: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has RoflSec Rust loaded?
Seed 1337 and size 4,500 define the procedural map RoflSec Rust generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain RoflSec Rust?
The Rust Graphs lists that carry RoflSec Rust are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RoflSec Rust?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags RoflSec Rust publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is RoflSec Rust joined?
Connect with client.connect 217.217.248.236:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.