StatusLive Servers online11,676 Players50,509 Populated3,178 Wiped · 3 h130 Interval5 min Date29 OCT 2026

DWG RG-S15996Server sheetchecked 25d ago

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT

Offline 217.60.245.104:20056 checked 25d ago

2x moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED |...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:02 UTC29d ago 0 – running 0
Fri 25 Sep, 12:57 UTC33d ago 1 halved by day 3 4 days 0
Sun 20 Sep, 14:59 UTC38d ago 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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627 / 550
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 603 on average
325 / 300
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT online, and what uptime has been recorded?

Last seen 25 days 11 hours ago; right now HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

In which location is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT hosted?

There is no region published by HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 217.60.245.104:20056 is its address.

What Rust version is recorded for HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Rust network protocol 2570 and build 109268 on Linux: that is what HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

The latest refresh records HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT as offline, last seen 25 days 11 hours ago.

In the rankings, which position does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT hold?

Within the top 71% of all ranked servers: HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT at #15,996 for player hours, seven days recorded.

Wipe times

On HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.

On HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, when do wipes occur?

No next wipe can be predicted for HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 29 days 19 hours ago.

Settings

Which settings does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT run, and what rules?

2x gather is stated in the name of HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT loaded?

Seed 1 and size 3,150 define the procedural map HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

These Rust Graphs lists include HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Which meaning is attached to each tag on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

The game's server browser reads these tags from HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; v2570 (Protocol): Your game must match protocol 2570 to join; cs109268 (Build): The game build is 109268; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT joined?

Enter client.connect 217.60.245.104:20056 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://t.me/HEAVYRUST is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2570,gmrust,cs109268,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
v2570
Protocol Your game must match protocol 2570 to join.
cs109268
Build The game build is 109268.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded