DWG RG-S5381Server sheetchecked 3d ago
Junichi & Saki PVE
Offline 218.40.83.125:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:32 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Junichi & Saki PVE online, and what uptime has been recorded?
Last seen 3 days 2 hours ago; right now Junichi & Saki PVE is offline. For the last 7 full days the record is 39 of 168 hours up, 23% of the time. On 3 October 2026 is when Rust Graphs first saw it.
What location is recorded for Junichi & Saki PVE?
A region is not published by Junichi & Saki PVE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 218.40.83.125:28015 is its address.
On which Rust version is Junichi & Saki PVE running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Junichi & Saki PVE. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Junichi & Saki PVE?
Junichi & Saki PVE is not responding at the latest refresh; the last record of it online is 3 days 2 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
In the rankings, which position does Junichi & Saki PVE hold?
Within the top 24% of all ranked servers: Junichi & Saki PVE at #5,381 for player hours, seven days recorded.
Wipe data
What happens on Junichi & Saki PVE on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Junichi & Saki PVE?
Junichi & Saki PVE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 13 hours ago.
Map and rules
What settings and rules apply on Junichi & Saki PVE?
No gather rate is stated in the name of Junichi & Saki PVE. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is Junichi & Saki PVE played?
Junichi & Saki PVE runs a procedural map, which the game generates.
Lists and filters
Where does Junichi & Saki PVE appear among the Rust Graphs lists and filters?
On Rust Graphs, Junichi & Saki PVE is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Junichi & Saki PVE?
gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Junichi & Saki PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Junichi & Saki PVE?
Enter client.connect 218.40.83.125:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.