StatusLive Servers online11,777 Players79,963 Populated3,725 Wiped · 3 h157 Interval5 min Date28 OCT 2026

DWG RG-S5381Server sheetchecked 3d ago

Junichi & Saki PVE

Offline 218.40.83.125:28015 checked 3d ago

moddedcarbonpve
Connect
Players now 1/ 4 25% full
7-day average1peak 1
Rank#5,381top 24%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Junichi & Saki PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:32 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average
251 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
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05 38 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Junichi & Saki PVE online, and what uptime has been recorded?

Last seen 3 days 2 hours ago; right now Junichi & Saki PVE is offline. For the last 7 full days the record is 39 of 168 hours up, 23% of the time. On 3 October 2026 is when Rust Graphs first saw it.

What location is recorded for Junichi & Saki PVE?

A region is not published by Junichi & Saki PVE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 218.40.83.125:28015 is its address.

On which Rust version is Junichi & Saki PVE running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Junichi & Saki PVE. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Junichi & Saki PVE?

Junichi & Saki PVE is not responding at the latest refresh; the last record of it online is 3 days 2 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

In the rankings, which position does Junichi & Saki PVE hold?

Within the top 24% of all ranked servers: Junichi & Saki PVE at #5,381 for player hours, seven days recorded.

Wipe data

What happens on Junichi & Saki PVE on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Junichi & Saki PVE?

Junichi & Saki PVE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 13 hours ago.

Map and rules

What settings and rules apply on Junichi & Saki PVE?

No gather rate is stated in the name of Junichi & Saki PVE. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Junichi & Saki PVE played?

Junichi & Saki PVE runs a procedural map, which the game generates.

Lists and filters

Where does Junichi & Saki PVE appear among the Rust Graphs lists and filters?

On Rust Graphs, Junichi & Saki PVE is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Junichi & Saki PVE?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Junichi & Saki PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Junichi & Saki PVE?

Enter client.connect 218.40.83.125:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded