DWG RG-S15388Server sheetchecked 10m ago
Rust Server
Online 219.97.72.151:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:50 UTC13d ago | 1 | – | running | 0 |
| Sun 11 Oct, 23:50 UTC15d ago | 2 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust Server, and is it up?
At this moment Rust Server is online. The uptime it reports puts the last restart at about 2 days ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does Rust Server perform, as measured?
Average server fps over the last 48 hours is 61; the lowest was 41. Counted at its highest: 202,857 entities, buildings, deployables and the rest of the world included. 4,109 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust Server?
There is no region published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 219.97.72.151:28015.
What Rust version is recorded for Rust Server?
Rust network protocol 2634 and build 167781 on Linux: that is what Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Rust Server?
At the last refresh, Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Rust Server hold?
Over the last seven days, Rust Server records #15,388 for player hours: the top 70% of all ranked servers.
Schedules
What is recorded on Rust Server on wipe day?
At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Rust Server?
Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 13 days 20 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Rust Server?
Gather rate for Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust Server?
Rust Server runs a procedural map of size 6,000 with seed 1234, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Rust Server?
Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Rust Server joined?
Connect with client.connect 219.97.72.151:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.