DWG RG-S15404Server sheetchecked 22h ago
Rust Server
Offline 219.97.72.190:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:28 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Rust Server, and is it online now?
The current state of Rust Server is offline, with the last sighting 22 hours ago. Counted from its reported uptime, the last restart was about 27 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 8 October 2026.
Is Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 59; the lowest was 55. Counted at its highest: 43,942 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,681 MB. Players feel low fps and a climbing entity count as lag.
In which location is Rust Server hosted?
A region is not published by Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 219.97.72.190:28015.
On which Rust version is Rust Server running?
On Linux, Rust Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Rust Server?
The latest refresh records Rust Server as offline, last seen 22 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Rust Server placed?
Within the top 69% of all ranked servers: Rust Server at #15,404 for player hours, seven days recorded.
Wipe times
What is recorded on Rust Server on wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On Rust Server, when do wipes occur?
Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days ago.
Map and rules
What settings and rules apply on Rust Server?
Gather rate for Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for Rust Server?
Seed 1234 and size 3,000 define the procedural map Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Rust Server?
In Rust, press F1 and type client.connect 219.97.72.190:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.